First Person Shooter
"Escape - From Death!" was developed in nine weeks. I mainly worked on textures, props, and environment.
In "Exploitation", I made concept art, the GUI graphics aswell as the 3d models and textures for the colonists.
"From Space" is a space adventure that combines ocean creatures and and American 50's vibe to the art style. I worked mainly on concept art, 3d models for the asteroids and the mothership.
"Sherwood Smackdown" was our last project in the first year of The Game Assembly. I worked on concept art, the levels, and all of the props and environment. I also made a few models and 2d art.
"Tuffa Uffe" is a diablo-inspired game with a nordic theme. I made the hero "Tuffa Uffe", the GUI, props and levels.
In "Theodor's Dreamland", i worked on concept art, level design, 2d- and 3d art.